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Tutorials

Each one ends with something finished. They build on each other in order, and the first four make one part between them.

In order

1A constrained plateA plate with two holes, from nothing to fully constrained
2A boss on a faceSketch on the part you just made
3A pocket and a cutTake material away, and see where cut refuses
4Rounding a bodyA rim blend, then an edge blend with a reach
5A parametric editChange one number and watch it all follow

Standalone

A second bodyWhat New body does, and what it does not

Before you start

Read the interface, named so the region names mean something. If you have not built anything yet, your first part is shorter than any of these and covers the whole arc.

Everything is in millimetres.