Appearance
Reference
Complete and lookup-shaped. If you want to be walked through something, the tutorials and how-to guides are the better door.
Drawing
| Tools | All seven drawing tools and the view control, with exact click sequences |
| Keyboard shortcuts | Every binding, in one table |
| Constraints | All eighteen, with the selection each one needs |
| Constraint badges | The glyphs on the drawing, and what a click on one does |
| Expressions | The arithmetic every numeric field accepts |
| Parameters | Named values that drive dimensions, extrudes and blends |
Panels
| Selection section | Select modes, point fields, constraint actions, picks |
| The document tree | The panel on the left, its six groups, and what sits outside them |
| The Configure panel | Exposed parameters as controls, and the part's mass reading back |
| Constraint docket | Row anatomy, the four states, editing and highlighting |
| Timeline | Sketch, extrude and blend rows, the rollback marker, export, stats |
| Bodies | The list of solids, per-body visibility, groups, and the boolean picker |
| Joints | Holding one body against another, and the two numbers that drive it |
| Status foot | Profiles, activity, and the degrees-of-freedom row |
Solids
| Extrude | Depth, add and cut, midplane, and when the button is disabled |
| Revolve | Turning a profile about an axis, and what a turn will not fold into |
| Offset | Growing and shrinking a shape, the tolerance field, and shelling a box |
| Mirror | Reflecting a body in a plane, the four operations, and what the seam costs |
| Pattern | Copying a body along a line or round an axis |
| Construction planes | Datums to sketch on: offset from a face, halfway between two |
| Text | The text form, the fonts, and what a document saves of them |
| Blends | Chamfer and fillet parameters, reach, and every refusal |
| Model view | Navigation, view buttons, X-ray, and what each select mode picks |
Data
| Saved files | What a .slop.json document holds, and what it does not |
| Import dialog | Every control in the importer, both doors |
| Export formats | STL and OBJ, and what is absent |
Terms
| Glossary | Entry, feature, part, body, profile, docket, reach, rim |
Conventions used throughout
Every length is in millimetres and every angle is in degrees. There is no unit setting, and no way to work in inches, though the expression parser will happily convert for you if you type 25.4 * 2.